Nocturnal Entertainment Australia

LATEST NEWS

'FLOWERWORKS®: Follie's Adventure' announced for Euro WiiWare

Nocturnal has announced the release of 'FLOWERWORKS: Follie's Adventure' for European WiiWare territories. 'FLOWERWORKS: Follie's Adventure' is an enhanced version of Flowerworks with lots of new features - including 2-player co-operative play. The full press release can be found here (or html).

'FLOWERWORKS: Follie's Adventure' is due for release early 3rd-qrt 2010 for Europe, Australia & New Zealand.

Nocturnal opens a new Melbourne studio

Australia/NZ Authorised Assessment service launches

In order to assist overseas developers have their titles classified for a Australian/NZ release, NEA has launched the "Game Assessment" service. The service aims to halve the average classification cost of a title. Visit the Game Assessment website for more details.


FLOWERWORKS® for WiiWare - release date of 7th DECEMBER 2009 announced!

Finally, the wait is over. Flowerworks will be released on WiiWare on the 7th of December, 2009! It can be downloaded from the Wii Shop Channel. Please visit www.flowerworksgame.com for more details.

Thanks to all the Nocturnal crew for showing such dedication, and producing such a quality piece of work that we can all be proud of!

FLOWERWORKS® for Wii Coming Soon!

We are excited to announce the impending arrival of Flowerworks® for Wii. The game makes good use of the console's innovative features, and will be available for download soon. Please visit www.flowerworksgame.com for more details.


FLOWERWORKS® Released!

Nocturnal is proud to announce the launch of Flowerworks® for Windows PCs - Download Now!


Terms and Conditions and Privacy Policy Added

In preparation for the official Flowerworks launch, some legal and privacy pages have been added to the Flowerworks and Nocturnal websites. Please read through them, and contact us if you have any comments, suggestions or problems.



Nocturnal is now an Authorised Nintendo Developer!

Nocturnal has just received developer status from Nintendo for all their platforms!
This marks a promising stage in the evolution of Nocturnal, and should open up many new opportunities in the future.


Nocturnal Forum Launched

Nocturnal has launched a new forum, dedicated to everything Nocturnal.
Follow and discuss our plans for the future, comment on the recent Flowerworks demo and much more. Visit the Nocturnal forum.


FLOWERWORKS(tm) Demo Released

Nocturnal has released a free, downloadable 'Gameplay Teaser' demo for Flowerworks.
The demo can be downloaded from the Flowerworks website:
http://flowerworksgame.com


Announcing FLOWERWORKS(tm)

Nocturnal announces FLOWERWORKS(tm), an original, PC casual title.
Flowerworks Logo
For more information, visit the Flowerworks website at:
http://flowerworksgame.com


New Project Announcement - Coming Soon

Nocturnal will unveil a new project ("Project FW") in the coming week.

"Project FW" is a game based on original IP and will be released through digital distribution channels for the PC. "Project FW" is scheduled for release in the Xmas qrt this year.

Nocturnal has now re-opened

The Nocturnal Melbourne office will re-open this Monday (16th June).

Nocturnal closed until mid-June

Nocturnal will be closed from today until mid-June. There will be delays answering email queries in the meantime.

Our next project (an original in-house IP) should be ready for unveiling around August.

First contract completed

Our first external contract since the NEA relaunch has now been completed. Both James & I worked on an exciting project at Firemint, which is due to be released soon.

I should also mention that Nocturnal will be closed from May 28th (for a wedding!), with the studio reopening around late June.

Catapult v1.50 (Freeware) is now available for download from the Products page. It is a legacy application, but still has its uses.
 

New Nocturnal website launched

Welcome to our new-look website - we're excited to be back in business!

Nocturnal has got a fresh coat of paint and a new logo, along with other fundamental changes to the company. Please be patient as we finalise the content of this site and bring it fully online, but in the meantime, feel free to give us some feedback on the new layout.

Nocturnal opens a new Melbourne studio

After a lengthy pause in development, Nocturnal is now back to full time development. The old contributor model is gone, and replaced by a more conventional business model.
Our first studio is now open (feel free to drop by and visit), and we are  hard at work on various projects. This is now our primary place of business, and all new development will be taking place at this office.

Our primary business will be outsourcing to the interactive entertainment industry (aka video games industry). There is still a massive shortage of skills around, and no shortage of projects being run. We are here to help any software development venture - be it game development, media projects, or general IT.

That said - we haven't forgotten our roots. We are working on several concept games (for various platforms, including PC and mobile) - as well as Catapult and Richmotion development. We are hoping to get Catapult back up on the website soon for people to use.

I spent the last two years working on Richmotion (http://richmotion.com) while at ndWare, and Nocturnal will be collaborating with ndWare to continue improving Richmotion. We have also come to a licensing agreement with ndWare for its use here internally in our projects. Its a really awesome piece of software (diametrically opposite to what Catapult did), and I can't recommend it enough for use in any game.